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Game Options Game Length
 Initial Barrier
 Zilch Rules
 Amish Rules
 Wild Die
 Crazy Dice
 Fullhouses
 Short Straights
 Turn Timeout
 Hinting
 Buy-In Required
Winner: Region: Game ID:
Min. Players: Max. Players:
 
 
#1
2
wins

Mouse over to see game options.Game Length: 10000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 30The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
last won on Sun, Feb 10, 2019
in all regions
is a player who was present for the entire game.

is a player who was NOT present for the entire game.