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Game Options Game Length
 Initial Barrier
 Zilch Rules
 Amish Rules
 Wild Die
 Crazy Dice
 Fullhouses
 Short Straights
 Turn Timeout
 Hinting
 Buy-In Required
Winner: Region: Game ID:
Min. Players: Max. Players: Start Date: End Date:
 
 
#1
6,250
points

Mouse over to see game options.Game Length: 4000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 40The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.Player 20
3.DanieleJinx6,250
4.Player 40
5.Player 50
6.Player 60
7.Milly vgr2,100
8.Player 80
on Sat, Nov 9, 2019
in the Welcome Centre region
 
 
#2
6,000
points

Mouse over to see game options.Game Length: 4000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 40The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Fancy Gypsy3,000
2.Player 20
3.Player 30
4.kokostar6,000
5.Player 50
6.Player 60
7.DixieChick2,800
8.Player 80
on Thu, Nov 7, 2019
in the Welcome Centre region
 
 
#3
5,900
points

Mouse over to see game options.Game Length: 4000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 40The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.Player 20
3.DanieleJinx5,900
4.Player 40
5.Player 50
6.Player 60
7.Milly vgr2,300
8.Player 80
on Sat, Nov 9, 2019
in the Welcome Centre region
 
 
#4
5,700
points

Mouse over to see game options.Game Length: 4000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 40The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.Player 20
3.Player 30
4.Player 40
5.Player 50
6.Player 60
7.Geni Dover5,700
8.DanieleJinx2,000
on Sat, Nov 9, 2019
in the Welcome Centre region
 
 
#5
5,600
points

Mouse over to see game options.Game Length: 4000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 40The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.Player 20
3.Player 30
4.Player 40
5.Player 50
6.Player 60
7.Geni Dover5,600
8.DanieleJinx1,950
on Sat, Nov 9, 2019
in the Welcome Centre region
 
 
#6
5,350
points

Mouse over to see game options.Game Length: 4000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 40The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.Player 20
3.DanieleJinx2,650
4.Player 40
5.Player 50
6.Player 60
7.Milly vgr5,350
8.Player 80
on Sat, Nov 9, 2019
in the Welcome Centre region
 
 
#7
5,200
points

Mouse over to see game options.Game Length: 4000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 40The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.Player 20
3.Player 30
4.kokostar5,200
5.Player 50
6.Player 60
7.DixieChick2,500
8.Player 80
on Thu, Nov 14, 2019
in the Welcome Centre region
 
 
#8
5,150
points

Mouse over to see game options.Game Length: 4000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 40The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.Player 20
3.DanieleJinx3,950
4.Player 40
5.Player 50
6.Player 60
7.Milly vgr5,150
8.Player 80
on Sat, Nov 9, 2019
in the Welcome Centre region
 
 
#9
5,100
points

Mouse over to see game options.Game Length: 4000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 40The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.Player 20
3.DanieleJinx5,100
4.Player 40
5.Player 50
6.Player 60
7.Milly vgr3,600
8.Player 80
on Sat, Nov 9, 2019
in the Welcome Centre region
 
 
#10
5,000
points

Mouse over to see game options.Game Length: 4000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 40The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.Player 20
3.DanieleJinx3,700
4.Player 40
5.Player 50
6.Player 60
7.Milly vgr5,000
8.Player 80
on Sat, Nov 9, 2019
in the Welcome Centre region
is a player who was present for the entire game.

is a player who finished the game, but was not present for the entire duration.

is a player who was present for some part, but did not finish the game.