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Game Options Game Length
 Initial Barrier
 Zilch Rules
 Amish Rules
 Wild Die
 Crazy Dice
 Fullhouses
 Short Straights
 Turn Timeout
 Hinting
 Buy-In Required
Winner: Region: Game ID:
Min. Players: Max. Players: Start Date: End Date:
 
 
#1
13,400
points

Mouse over to see game options.Game Length: 7000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: YesDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 180The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.ZareShadows5,900
2.Lesiar2,250
3.DixieChick7,300
4.Hannah2,200
5.Karsten Rutledge8,750
6.Dolome Demonia2,500
7.Adam13,400
8.rohantestav24,700
on Thu, Jul 4, 2019
in the Greedy Wondermere region
 
 
#2
12,650
points

Mouse over to see game options.Game Length: 10000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 30The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.Katronix Serf7,050
3.Player 30
4.DixieChick12,650
5.Player 50
6.Rourry3,100
7.Player 70
8.Player 80
on Sun, Jul 21, 2019
in the Welcome Centre region
 
 
#3
11,750
points

Mouse over to see game options.Game Length: 10000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 30The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.somni11,750
3.Eirlas10,650
4.Player 40
5.Player 50
6.Player 60
7.Player 70
8.Player 80
on Mon, Jul 8, 2019
in the Welcome Centre region
 
 
#4
11,550
points

Mouse over to see game options.Game Length: 10000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 30The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.Eirlas7,950
3.somni11,550
4.Player 40
5.Player 50
6.Player 60
7.Player 70
8.Player 80
on Mon, Jul 8, 2019
in the Welcome Centre region
 
 
#5
11,250
points

Mouse over to see game options.Game Length: 10000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 30The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.somni11,250
3.Eirlas6,500
4.Player 40
5.Player 50
6.Player 60
7.Player 70
8.Player 80
on Mon, Jul 8, 2019
in the Welcome Centre region
 
 
#6
11,250
points

Mouse over to see game options.Game Length: 10000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 30The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.Eirlas5,800
3.somni11,250
4.Player 40
5.Player 50
6.Player 60
7.Player 70
8.Player 80
on Tue, Jul 9, 2019
in the Welcome Centre region
 
 
#7
11,050
points

Mouse over to see game options.Game Length: 10000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 30The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.Player 20
3.Player 30
4.Eirlas11,050
5.somni7,650
6.Player 60
7.Player 70
8.Player 80
on Tue, Jul 9, 2019
in the Greedy Greedy Tournament region
 
 
#8
11,000
points

Mouse over to see game options.Game Length: 10000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 30The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.Nova_111,000
3.Player 30
4.Player 40
5.Lesiar8,750
6.ArcticRose7,450
7.Player 70
8.Player 80
on Thu, Jul 11, 2019
in the Welcome Centre region
 
 
#9
11,000
points

Mouse over to see game options.Game Length: 10000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 30The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.Player 10
2.Nova_18,500
3.Player 30
4.Francie8,350
5.Lesiar11,000
6.ArcticRose6,950
7.Player 70
8.Player 80
on Thu, Jul 11, 2019
in the Welcome Centre region
 
 
#10
10,900
points

Mouse over to see game options.Game Length: 10000The number of points players must reach to win.
Initial Barrier: NoDo players have to meld 1000 points to begin playing.
Zilch Rules: NoAre players at risk of losing all of their points after 3 consecutive busts.
Amish Rules: NoCan players take over the roll of another player.
Wild Die: NoIs a wild die being used.
Crazy Dice: NoDo some die faces confer special bonus points when used in scoring.
Fullhouses: YesAre full houses (4 of a kind and 2 of a kind) scored.
Short Straights: YesAre short straights (5 dice in order) scored.
Turn Timeout: 30The amount of seconds of inactivity before turn is skipped.
Hinting: NoDoes this game offer hinting.
Buy-In Required: 0The amount of silver players must contribute to the game pot to play.
Mouse over to see players.1.ArcticRose8,850
2.Player 20
3.Nova_110,900
4.Player 40
5.Player 50
6.Player 60
7.Player 70
8.Player 80
on Thu, Jul 4, 2019
in the Welcome Centre region
is a player who was present for the entire game.

is a player who finished the game, but was not present for the entire duration.

is a player who was present for some part, but did not finish the game.